<BLOCKQUOTE><font size="-1">quote:</font><HR>Your video adapter (neomagic magicmedia 256av) indicates it does not support Direct3D or OpenGL acceleration. Toontown ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
There is some pretty big news out there. AMD recently released mantle, a low level API that eliminates heaps of CPU overhead (draw calls). It now seems that both DirectX and OpenGL will follow that ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
Back in the 1990s, I remember enjoying then-Microsoft-bigwig Alex St. John’s intelligent screeds (and occasional rants) back when DirectX was still this wild, unruly, nascent thing and assistive 3D ...
When a new OpenGL specification has been released, its merely the standardization of OpenGL extensions that have been around for a long time. Implicitly stating OpenGL is always behind Direct3D in ...
In a move that has taken game developers by surprise, Valve has this week published their Direct3D to OpenGL translation layer on to GitHub, making the software available to use under an open source ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...