Ars was at FOSSCamp this weekend. Think of FOSSCamp as an "un-conference" without a set agenda where the minds behind open source projects get together and plot world domination (and, err, ways to ...
A new version of OpenGL, an interface that computer applications can use to connect to graphics hardware, may result in higher-quality 3-D images on the Internet. OpenGL has been the industry standard ...
Enhancements to the OpenGL graphics application programming interface (API) will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, ...
The Knronos Group released its latest OpenGL 4.1 specification today at the SIGGRAPH conference, introducing tighter integration with mobile OpenGL ES and OpenCL APIs and expanding its core ...
Today NVIDIA announced a new driver release bringing compatibility with its latest Gameworks VR 1.1, which in turn brings with it multicast GPU acceleration for OpenGL applications. NVIDIA’s Gameworks ...
Fremont, California and Tel Aviv, Israel, 6 October 2008 - S3 Graphics, a leading provider of graphics and visualization technologies, and Graphic Remedy, an innovative provider of OpenGL performance ...
Silicon Graphics (SGI) and a group of other major players in the computer graphics industry have released the latest specification for the OpenGL application programming interface, OpenGL 1.4. The new ...
SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices. For gaming, OpenGL has been largely superseded with the ...
Imperfect or slow graphics really jump out – game developers and others work hard to eliminate them. Imperfections aren’t just annoying; they detract from the overall user experience. Anything slow ...
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