A classic 2D side-scrolling platformer game developed using **Unity Engine** and **C#**. This project demonstrates advanced object-oriented programming (OOP) principles, physics-based character ...
Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
Abstract: In this paper, a direct memory access controller for multimedia data crypto-engine (MC-DMA) is proposed. In order to reduce the address calculation time, MC-DMA supports coordinate ...
Abstract: Legged humanoid robots are growing in popularity in the commercial space, so determining how to control legs to achieve dynamic balancing is critical. Previous work has been done on creating ...
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