Roblox has revealed that it will begin taking a share of revenue from in-game brand partnerships starting January 2027.
Roblox will revamp ad policies and introduce revenue sharing for brand deals in 2027, aiming to boost brand investment and creator earnings.
After Ghibli-style images earlier in the year, a new trend has engulfed social media, where users are generating 3D model images of themselves using Google's new and powerful Gemini 2.5 Flash model, ...
March 20 (Reuters) - Videogame platform Roblox (RBLX.N), opens new tab said on Friday it would take a portion of revenue from in-game brand deals starting next year, as part of a broader ...
Ukrainian entrepreneur Maksym Krippa has become a co-owner of mobile game studio Burny Games following an investment ...
The company behind Barbie and Hot Wheels plans to lay off 65 workers in May, the latest in a series of mass layoffs that have ...
The games industry makes billions every year, but is trapped in a cycle of live-service games and studio shutdowns. Does ...
Arkose Labs report reveals enterprises expect imminent incidents—but are investing just 6% of budgets to stop them.
Meta is ending its Horizon Worlds virtual reality platform for Quest headsets. After a massive investment of $80 billion, the company is removing the VR app by June 2026. This move follows a ...
Major layoffs at Epic Games are the latest sign that the once-unassailable Fortnite is in decline – with major implications ...
Inside the "passion project" of EverQuest Legends, resurrected from lost backups by fans from the emulation community ...
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