When it comes to audio, the number of speakers you want is usually governed by the number of tracks or channels your signal has. One for mono, two for stereo, four for quadrophonic, five or more for ...
What happens when the world's most powerful waveform compiler meets one of the world's most popular programming languages ? Find out how one programmer makes it all work out in this introduction to ...
I'm looking for a real-time audio library that I'd ideally be able to use with PyGame to do rhythm games, though I'm open to changing to another library. I would ideally like to stick with Python as a ...