A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: With the rising popularity of Object-Oriented Programming (OOP) in both research and industry, it is important that computer science students be educated in the fundamentals of OOP and what ...
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