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The blender challenge: 100 hours
We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, including Blender Guru's Donut, Grant Abbitt's Dungeon Door, shader tutorials ...
Collection of useful Unity Shaders, made for VRChat. They are not dependent on its SDK but some features rely on VRChat shader globals. Unless specified, they have only be tested in a PC VR VRChat ...
Texture baking is very common technique in computer graphics to transfer the details of your shader into a texture. This is useful if you're shader is computationally heavy, but produces a static ...
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