In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
This tutorial explains how to create smooth parallax scrolling in Unity to add depth and immersion to 2D environments. #UnityTutorial #Parallax #GameDesign ...
Unity's new AI tool will remove the need for coding in game development entirely, claims CEO Matthew Bromberg.
Cathode ray tubes (CRTs) are a fascinating display technology that has been largely abandoned outside of retro gaming and a ...
"At the Game Developer Conference in March, we'll be unveiling the beta of the new upgraded Unity AI, which will enable ...
See what it takes to learn virtual reality art basics in just one week. The video offers step-by-step insights into adapting ...
A series of layoffs across Meta’s virtual reality division has affected Bellevue, Wash.-based studio Camouflaj (Republique, Batman: Arkham Shadow). This week opened with reports that Meta had ...
Meta is laying off around 10% of staff at its Reality Labs division as part of sweeping cuts set to affect more than 1,000 people. This includes the closure of a number of VR-first studios, such as ...
Meta has completely shut down three of its virtual reality game studios, laying off many developers in the process, as the company pivots to AI and wearable tech. On January 13, multiple developers ...